Deadmoss was the second biome to be completely revamped in Spellbreak. Deadmoss is known for its secrets and the creepy, swampy atmosphere really helps tell that story! I had the pleasure of creating prefabs for the large hummocks that populate the area, adding tree roots, moss, and rocks around them. Other responsibilities included set dressing, landscape sculpting and painting, foliage, and traversal polish.
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Art Direction: Damon Iannuzzelli
Concept: Michael Maurino, Jerry Mascho
Environment/Prop Art: Damon Iannuzelli, Steven Ashley, Dana Loud, Jean Romero, Michelle Lee, Shawn Witt.
Additional Level Art: Justin Emerson
Design: Josh Hufton
Enjoy :)